Difference between revisions of "Blender"

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(Viewing)
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==== Viewing ====
 
==== Viewing ====
* '''<code>SHIFT+SPACE</code>''' - Full scren view (mouse pointer on the view)
+
* '''<code>SHIFT+SPACE</code>''' - Full scren view (mouse pointer on the view (scene))
 
* '''<code>CTRL+ALT+Q</code>''' - Quad views
 
* '''<code>CTRL+ALT+Q</code>''' - Quad views
* '''<code>NUMPAD 1</code>''' - Front view
+
* '''<code>NUMPAD 1</code>''' - Front view of the scene
* '''<code>NUMPAD 3</code>''' - Right view
+
* '''<code>NUMPAD 3</code>''' - Right view of the scene
* '''<code>NUMPAD 7</code>''' - Top view
+
* '''<code>NUMPAD 7</code>''' - Top view of the scene
* '''<code>NUMPAD 5</code>''' - Change the Perspective or Ortho looking of the view
+
* '''<code>NUMPAD 5</code>''' - Change the Perspective or Ortho looking of the view (scene)
 
 
 
 
  
 +
==== Render Camera ====
 +
* '''<code>NUMPAD 0</code>''' - Viewing from the camera perspective
 +
* '''<code>CTRL+ALT+NUMPAD 0</code>''' - Sets the view of the camera, according to the scene's view
  
  
 
[[Category: Blender]] [[Category: Software]]
 
[[Category: Blender]] [[Category: Software]]

Revision as of 10:32, 3 December 2013

Useful Links

Manual
Materials & Textures
Models, Objects
Tutorials


Commands

Viewing

  • SHIFT+SPACE - Full scren view (mouse pointer on the view (scene))
  • CTRL+ALT+Q - Quad views
  • NUMPAD 1 - Front view of the scene
  • NUMPAD 3 - Right view of the scene
  • NUMPAD 7 - Top view of the scene
  • NUMPAD 5 - Change the Perspective or Ortho looking of the view (scene)

Render Camera

  • NUMPAD 0 - Viewing from the camera perspective
  • CTRL+ALT+NUMPAD 0 - Sets the view of the camera, according to the scene's view