Difference between revisions of "Blender"
From NavykI
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* '''<code>NUMPAD 5</code>''' - Change the Perspective or Ortho looking of the view (scene) | * '''<code>NUMPAD 5</code>''' - Change the Perspective or Ortho looking of the view (scene) | ||
* '''<code>CTRL+<- or CTRL+-></code>''' - Change between the screen Layouts | * '''<code>CTRL+<- or CTRL+-></code>''' - Change between the screen Layouts | ||
+ | |||
+ | ==== Render Camera ==== | ||
+ | * '''<code>NUMPAD 0</code>''' - Viewing from the camera perspective | ||
+ | * '''<code>CTRL+ALT+NUMPAD 0</code>''' - Sets the view of the camera, according to the scene's view | ||
==== Editing ==== | ==== Editing ==== | ||
* '''<code>TAB</code>''' - Changes between the '''OBJECT MODE''' and the '''EDIT MODE''' | * '''<code>TAB</code>''' - Changes between the '''OBJECT MODE''' and the '''EDIT MODE''' | ||
− | ==== | + | ==== EDIT MODE ==== |
− | * '''<code> | + | * '''<code>A</code>''' - Select all objects '''or''' deselect the already selected objects |
− | * '''<code> | + | * '''<code>B</code>''' - Makes a selection box, so you can select multiple objects |
+ | * '''<code>G</code>''' - Move objects | ||
+ | ** To move precisely you need to: | ||
+ | *** '''Keep pressed''' the '''<code>CTRL</code>''' - is similar to ortho command from AutoCad or Rhino | ||
+ | *** '''Tap''' the '''<code>X</code>''' - you will move objects on the X axis | ||
+ | *** '''Tap''' the '''<code>Y</code>''' - you will move objects on the Y axis | ||
+ | *** '''Tap''' the '''<code>Z</code>''' - you will move objects on the Z axis | ||
+ | * '''<code>R</code>''' - Rotate objects | ||
+ | ** To rotate precisely you need to: | ||
+ | *** '''Tap''' the '''<code>X</code>''' - you will rotate objects on the X axis | ||
+ | *** '''Tap''' the '''<code>Y</code>''' - you will rotate objects on the Y axis | ||
+ | *** '''Tap''' the '''<code>Z</code>''' - you will rotate objects on the Z axis | ||
+ | ; If the objects need to be on a certain point on the grid, move or rotate the object and then | ||
+ | * '''<code>SHIFT+S</code>''' - It will appear the '''SNAP''' menu - choose '''Selection to Grid''' | ||
+ | |||
[[Category: Blender]] [[Category: Software]] | [[Category: Blender]] [[Category: Software]] |
Revision as of 10:50, 3 December 2013
Useful Links
Commands
Viewing
-
SHIFT+SPACE
- Full scren view (mouse pointer on the view (scene)) -
CTRL+ALT+Q
- Quad views -
NUMPAD 1
- Front view of the scene -
NUMPAD 3
- Right view of the scene -
NUMPAD 7
- Top view of the scene -
NUMPAD 5
- Change the Perspective or Ortho looking of the view (scene) -
CTRL+<- or CTRL+->
- Change between the screen Layouts
Render Camera
-
NUMPAD 0
- Viewing from the camera perspective -
CTRL+ALT+NUMPAD 0
- Sets the view of the camera, according to the scene's view
Editing
-
TAB
- Changes between the OBJECT MODE and the EDIT MODE
EDIT MODE
-
A
- Select all objects or deselect the already selected objects -
B
- Makes a selection box, so you can select multiple objects -
G
- Move objects- To move precisely you need to:
- Keep pressed the
CTRL
- is similar to ortho command from AutoCad or Rhino - Tap the
X
- you will move objects on the X axis - Tap the
Y
- you will move objects on the Y axis - Tap the
Z
- you will move objects on the Z axis
- Keep pressed the
- To move precisely you need to:
-
R
- Rotate objects- To rotate precisely you need to:
- Tap the
X
- you will rotate objects on the X axis - Tap the
Y
- you will rotate objects on the Y axis - Tap the
Z
- you will rotate objects on the Z axis
- Tap the
- To rotate precisely you need to:
- If the objects need to be on a certain point on the grid, move or rotate the object and then
-
SHIFT+S
- It will appear the SNAP menu - choose Selection to Grid