Difference between revisions of "Blender"
From NavykI
Line 27: | Line 27: | ||
==== EDIT MODE ==== | ==== EDIT MODE ==== | ||
+ | ;In this mode, you will edit an <u>entity</u> that can have multiple <u>objects</u>; | ||
+ | ;While in this mode all that you create or modify, it will happen inside the <u>entity</u> | ||
* '''<code>A</code>''' - Select all objects '''or''' deselect the already selected objects | * '''<code>A</code>''' - Select all objects '''or''' deselect the already selected objects | ||
* '''<code>B</code>''' - Makes a selection box, so you can select multiple objects | * '''<code>B</code>''' - Makes a selection box, so you can select multiple objects |
Revision as of 09:53, 3 December 2013
Useful Links
Commands
Viewing
-
SHIFT+SPACE
- Full scren view (mouse pointer on the view (scene)) -
CTRL+ALT+Q
- Quad views -
NUMPAD 1
- Front view of the scene -
NUMPAD 3
- Right view of the scene -
NUMPAD 7
- Top view of the scene -
NUMPAD 5
- Change the Perspective or Ortho looking of the view (scene) -
CTRL+<- or CTRL+->
- Change between the screen Layouts
Render Camera
-
NUMPAD 0
- Viewing from the camera perspective -
CTRL+ALT+NUMPAD 0
- Sets the view of the camera, according to the scene's view
Editing
-
TAB
- Changes between the OBJECT MODE and the EDIT MODE
EDIT MODE
- In this mode, you will edit an entity that can have multiple objects;
- While in this mode all that you create or modify, it will happen inside the entity
-
A
- Select all objects or deselect the already selected objects -
B
- Makes a selection box, so you can select multiple objects -
G
- Move objects- To move precisely you need to:
- Keep pressed the
CTRL
- is similar to ortho command from AutoCad or Rhino - Tap the
X
- you will move objects on the X axis - Tap the
Y
- you will move objects on the Y axis - Tap the
Z
- you will move objects on the Z axis
- Keep pressed the
- To move precisely you need to:
-
R
- Rotate objects- To rotate precisely you need to:
- Tap the
X
- you will rotate objects on the X axis - Tap the
Y
- you will rotate objects on the Y axis - Tap the
Z
- you will rotate objects on the Z axis
- Tap the
- To rotate precisely you need to:
- If the objects need to be on a certain point on the grid, move or rotate the object and then
-
SHIFT+S
- It will appear the SNAP menu - choose Selection to Grid